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Post by unexist on Feb 7, 2007 14:56:44 GMT -5
Idea is: leet pressure while finishing with a spike, high armor and bonds so u basicly get very very low dmg ... Healing goes with para chants & shouts.
Char 1: Caller P/any
Vicious Attack ''Go For The Eyes'' Anthem of Envy ''Incoming'' Godspeed Fall Back Agressive Refrain Rez Sign
Char 2: P/W defence
Lighning Spear ''Go For The Eyes'' Cripling Anthem Watch Yourself Shields Up Bladeturn Refrain Agressive Refrain Rez Sign
Char 3: P/Mo Angelic Bond
Lightning Spear Angelic Bond Life bond(at the monk bonder) ''Lead The Way'' Lyric of Zeal Signet of Synerery Agressive Refrain Signet Of Return
Char 4: SoR
Spear of Lightning Chorus Of Restoration Ballad of Restoration Signet of Synerity Mending Refrain Song of Restoration Agressive Refrain Rez
Char 5: SoP
Spear of Lightning Chorus of res Ballad of res Signet of Synerity Song of Purification Energising Chorus Agressive Refrain Infuse Health
Char 6: BiP
Spear of Lightning Blood is Power Gaze of Contempt Signet of Synerity Zealous Anthem Hexbreaker Aria Agressive Refrain Rez
Char 7: P/E(relic runner)
Spear of Lightning Water Trident Armor of Mists Freezing Gust Water Attunement Disrupting Throw Agressive Refrain Rez
Char 8: Mo/N this char maybe wont work cuz of e-mangment, still need 2 be modded.
Life Bond(mainly bonding everyone, will need bips outside battle, alot.) Blessed Signet Scribe's Insight or maybe divert Signet of Divotion/Essance bond, dunno if essance triggers on 0 dmg. Shielding Hands Shield of Absorbation Order of Pain Dismiss Condition Balthazar's Spirit
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Post by unexist on Feb 11, 2007 11:13:41 GMT -5
Okay... That build would suck like hell. Real build: We only did this for 1 run against a really good air spike group... Still, we owned pretty hard except for the running spikes, cause we couldn't snare good. Char 1: Incoming(caller) Vicious Spear Harrier's Toss Go For The Eyes Incoming Anthem of Envy Stand Your Ground Agressive Refrain Rez Char 2: Angelic Bond P/W Spear of Lightning Harrier's Toss Angelic Bond Watch Yourself Shields Up Anthem of Flame Agressive Refrain Signet of Return Char 3: SoR Spear of Lightning Harrier's Toss Song of Restoration Chorus of Restoration Finale of Restoration Signet of Synerity Agressive Refrain Rez Char 4: Expel Hexes Spear of Lightning Harrier's Toss Chorus Of Restoration Ballad of Restoration Mending Refrain Expel Hexes Agressive Refrain Rez Char 5: BiP Spear of Lightning Harrier's Toss Signet of Synerity Gaze of Contempt Blood is Power Chorus of Restoration Agressive Refrain Rez Char 6: Snareeeeeee e/any... maybe mes would be better but idk ^^ Freezing Gust Water Trident Icy Spikes Deep Freeze Maelstorm Water Attunement Glyp of Lesser Energy Rezz This char is bit tricky.. You have to snare them before a spike, so if not snared by icy spikes / deep freeze then hit FREEZING GUST on 2. Otherwise it adds dmg, which is also nice xD, so you always hit freezing gust ^^. This char also spikes with the rest of the group by hitting Water Trident on 1(for 70 dmg + knockdown). Char 7: Rc prot Restore Condition Reversal of Fortune Protective Spirit Spirit bond(due the massive spikes in 8vs8 test week...) Gift of Health Shielding Hands(use at the Angelic Bonder) Reversal of Fortune(use at the angelic bonder) Channeling.. Also heard that the energy was managble with the monks cuz of BiP, so they maybe could go /w with Soldier's Defence for leetage block. Char 8: LoD/Infuse Light of Deliverance Infuse Health Orison Of Healing Dwayna's Kiss Healing Touch//Healing Seed Draw Conditions(draw the prot's conditions... Then immediatly Rc this char ft win). Holy Veil//Healing Seed Channeling or the soldier's defence talk. Hope u enjoy it, at least i did
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